In the following examples, these vectors are given for a
place/transition net with six places
and five transitions
.
PL: 0 1 2 3 4 5
MA: 1 1 0 0 1 1
TR: 1 2 3 4 5
TC: 0 1 0 3 0
In this state, the clock of transition 2 indicates, that firing this transition will last another cycle. Similarly, the firing of transition 4 will last another three time units.
In some outputs, you also find the abbreviations P.nr and toks, or T.nr and time, for place numbers and token amounts, or transition numbers and clock positions, respectively.
PL: 0 1 2 3 4 5
MA: 0 1 1 0 0 1
TR: 1 2 3 4 5
TC: - 2 - 1 -
In this state, the clocks of transitions 1, 3, and 5 are switched off, because there are not enough tokens available to fire any of these transitions. The clocks of transitions 2 and 4 display 2 and 1, respectively, i.e. these transitions are enabled as far as tokens are concerned, and have been so for two and one cycle(s), respectively. Whether or not they can fire, depends on whether their earliest firing time eft has already been reached.
In some outputs, you also find the abbreviations P.nr and toks, or T.nr and time, for place numbers and token amounts, or transition numbers and clock positions, respectively.
PL: 0 1 2 3 4 5
MA: 1 0 1 1 0 1
PC: 0 0 5 6 0 0
In this state, the tokens on places 0 and 5 are ``fresh``, i.e. originated with this state, while the tokens on places 2 and 3 have already waited 5 and 6 cycles, respectively, to be permitted by an arc.
In some outputs, you also find the abbreviations P.nr and toks, or T.nr and time, for place numbers and token amounts, or transition numbers and clock positions, respectively.
© 1996-99 Prof. Peter H. Starke (starke@informatik.hu-berlin.de) und Stephan Roch (roch@...)
INA Manual Version 2.2 (last changed 1999-04-19)